Rust HeatmapInfrared · players
IR live Players73,970 Servers11,800 Warm3,706 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · peak

Hello Darkness Builder map

Offline 97.247.19.87:28017 checked 1d ago

moddedoxidepve
Sp1 · players now 1/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 22:00flare: a wipe in that hourTue 03:00
0
7-day average
peak 1
#9,409
rank
top 42%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75122:0023:0000:0001:0002:0003:00

Hourly average and peak, UTC.

Li3Server performance

02040608022:0023:0000:0001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
8 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
8 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
1 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
5 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
5 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Hello Darkness Builder map?

The record of Hello Darkness Builder map's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 13 hours ago.

Player counts

How busy is Hello Darkness Builder map?

Last seen 42 hours ago, Hello Darkness Builder map is offline at the moment. A seven-day average of 0 players, with a peak of 1. Look at 03:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Hello Darkness Builder map rank against other Rust servers?

The top 42% of ranked servers includes Hello Darkness Builder map, at #9,409 for player hours over the last seven days.

Map and rules

Which map does Hello Darkness Builder map run?

The map on Hello Darkness Builder map is procedural, size 3,000 with seed 408953264, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Hello Darkness Builder map?

No gather rate appears in the name Hello Darkness Builder map. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Hello Darkness Builder map run?

The build on Hello Darkness Builder map is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Hello Darkness Builder map online, and how reliable is it?

Offline at the moment: Hello Darkness Builder map was last seen 42 hours ago. The uptime it reports puts the last restart at about 18 hours ago. It was up 4 of 24 hours in the last 1 full day, or 17% of the time. Rust Heatmap has had it on record since 26 October 2026.

Where is Hello Darkness Builder map located?

Nothing about a region comes from Hello Darkness Builder map. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 97.247.19.87:28017.

Does Hello Darkness Builder map run smoothly?

It averaged 68 server fps over the last 48 hours, with a low of 62. Entities peaked at 50,475, counting buildings, deployables and all the rest of the world. At its peak it held 1,558 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Hello Darkness Builder map?

Rust build servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Hello Darkness Builder map fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on Hello Darkness Builder map mean?

These are the tags Hello Darkness Builder map publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Hello Darkness Builder map?

Enter client.connect 97.247.19.87:28017 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players Slot count: 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.