Rust HeatmapInfrared · players
IR live Players65,587 Servers11,740 Warm3,350 Fresh wipes · 3h201 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 6° now Linear · 0–200° · slots

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

Online 185.207.214.251:35300 checked 10m ago

monthly wipes moddedoxidepve
Sp1 · players now 6/ 200
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 26°
Wed 00:00flare: a wipe in that hourThu 22:00
13
7-day average
peak 32
#797
rank
top 4%
28d ago
last wipe
monthly schedule
6d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
01020304000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

85
wipe-day peak
players, last three wipes

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
34d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW28d ago 85 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
2 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
0 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 2 on average
4 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
groups of 10+ · monthly · 2 on average
8 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
2 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The average peak across its recent wipes is 85 players. 45 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Once a month, with the force wipe, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 28 days 4 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Of 200 slots on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], 6 are in use right now. Averaged over the past week: 13 players, peaking at 32. Look at 17:00 UTC for the last 48 hours: that hour averaged 23 players.

How does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] rank against other Rust servers?

The top 4% of ranked servers includes |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], at #797 for player hours over the last seven days.

Map and rules

Which map does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] run?

A procedural map of size 4,500 with seed 1768819639, generated by the game, runs on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The name |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] does not specify a gather rate. The group limit is 10 players. build & creative is the game mode, no gathering; sandbox building. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] run?

Rust network protocol 2635 and build 168909 on Windows is what |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] online, and how reliable is it?

The server is up at the moment: |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] located?

No region is published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.207.214.251:35300 is its address.

Does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] run smoothly?

Average server fps over the last 48 hours was 44; it never dropped below 27. The world held as many as 253,825 entities, buildings and deployables included. Memory use reached 6,372 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

These Rust Heatmap lists include |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: Rust build servers, Rust servers with zombies in the name, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

What do the server tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] mean?

These are the tags |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp200 (Max players): The slot count is 200; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^k (Build server): Base design and practice; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Press F1 in Rust to open the console, then enter client.connect 185.207.214.251:35300. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^k,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp200
Max players The slot count is 200.
ts10
Group limit A team holds no more than 10.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^k
Build server Base design and practice.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.