Rust HeatmapInfrared · players
IR live Players58,110 Servers11,678 Warm3,414 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Hello Darkness Builder map

Offline 97.171.185.161:28017 checked 19h ago

moddedoxidepve
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 03:00flare: a wipe in that hourTue 15:00
1
7-day average
peak 1
#8,656
rank
top 39%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 19h ago

Li2Players

AveragePeak
00.250.50.75103:0005:0008:0010:0013:0015:00

Hourly average and peak, UTC.

Li3Server performance

025507510003:0005:0008:0010:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
8 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
6 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
3 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
2 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
2 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Hello Darkness Builder map?

Its rhythm cannot yet be told: too few of Hello Darkness Builder map's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 3 hours ago.

Player counts

How busy is Hello Darkness Builder map?

Last seen 19 hours ago, Hello Darkness Builder map is offline at the moment. A seven-day average of 1 players, with a peak of 1. Look at 04:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Hello Darkness Builder map rank against other Rust servers?

The top 39% of ranked servers includes Hello Darkness Builder map, at #8,656 for player hours over the last seven days.

Settings and rules

Which map does Hello Darkness Builder map run?

Hello Darkness Builder map runs a procedural map of size 3,000 with seed 408953264, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Hello Darkness Builder map?

A gather rate is not given in the name Hello Darkness Builder map. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Hello Darkness Builder map run?

Rust network protocol 2635 and build 168909 is the build Hello Darkness Builder map runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Hello Darkness Builder map online, and how reliable is it?

Offline at the moment: Hello Darkness Builder map was last seen 19 hours ago. About 11 hours ago is when it last restarted, by its own uptime figure. The first record of it on Rust Heatmap is 27 October 2026.

Where is Hello Darkness Builder map located?

A region is not published for Hello Darkness Builder map. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 97.171.185.161:28017.

Does Hello Darkness Builder map run smoothly?

Average server fps over the last 48 hours was 70; it never dropped below 56. Buildings, deployables and the rest of the world came to as much as 51,797 entities. At its peak it held 1,605 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Hello Darkness Builder map?

The Rust Heatmap lists that Hello Darkness Builder map fits are: Rust build servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Hello Darkness Builder map mean?

The game's server browser reads the tags Hello Darkness Builder map publishes: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Hello Darkness Builder map?

Enter client.connect 97.171.185.161:28017 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players This server has 0 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.