ClaudeBot Local Lab build
Offline 95.58.250.204:28055 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ClaudeBot Local Lab build?
The record of ClaudeBot Local Lab build's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 21 hours ago.
Population
How busy is ClaudeBot Local Lab build?
The last time ClaudeBot Local Lab build was seen was 24 days 21 hours ago, and it is offline now.
How does ClaudeBot Local Lab build rank against other Rust servers?
Player hours over seven days put ClaudeBot Local Lab build at #16,009, in the top 71% of ranked servers.
Rules and settings
Which map does ClaudeBot Local Lab build run?
ClaudeBot Local Lab build runs a procedural map, which the game generates.
What are the rules and settings on ClaudeBot Local Lab build?
No gather rate appears in the name ClaudeBot Local Lab build. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does ClaudeBot Local Lab build run?
Rust network protocol 2633 and build 163207 on Windows is what ClaudeBot Local Lab build runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ClaudeBot Local Lab build online, and how reliable is it?
Offline at the moment: ClaudeBot Local Lab build was last seen 24 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is ClaudeBot Local Lab build located?
No region is published by ClaudeBot Local Lab build. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 95.58.250.204:28055.
Lists and filters
Which Rust Heatmap lists and filters include ClaudeBot Local Lab build?
The Rust Heatmap lists that ClaudeBot Local Lab build fits are: Rust build servers and Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ClaudeBot Local Lab build mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): This build is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags ClaudeBot Local Lab build publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ClaudeBot Local Lab build?
To join by console, open it with F1 in Rust and enter client.connect 95.58.250.204:28055. Or press Launch Rust on this page, which connects you through Steam.