Testing server
Offline 95.26.143.185:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Testing server?
The record of Testing server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 47 days 21 hours ago the server made the world it is on now.
Population
How busy is Testing server?
The last time Testing server was seen was 44 days 13 hours ago, and it is offline now.
Settings and rules
What are the rules and settings on Testing server?
A gather rate is not given in the name Testing server. A group limit is not made public. hardcore is the game mode, Facepunch's most difficult mode. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 163794 is the build Testing server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Testing server online, and how reliable is it?
Testing server is down just now; the last sighting was 44 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Testing server located?
A region is not published for Testing server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 95.26.143.185:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Testing server?
These Rust Heatmap lists include Testing server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o brings it up.
What do the server tags on Testing server mean?
The game's server browser reads the tags Testing server publishes: gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp1 (Max players): Slot count: 1; ts0 (Group limit): No teams here; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Testing server?
Press F1 in Rust to open the console, then enter client.connect 95.26.143.185:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.