Rust HeatmapInfrared · players
IR live Players85,113 Servers11,858 Warm3,958 Fresh wipes · 3h170 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Testing server

Offline 95.26.143.185:28015 checked 44d ago

teams off moddedoxidehardcore
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
–
rank
score 0
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 9 on average
4 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
2 / 50
0 / 100
ShockRust | Blue | NoLimit
no group limit · 163 on average
185 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Testing server?

The record of Testing server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 47 days 21 hours ago the server made the world it is on now.

Population

How busy is Testing server?

The last time Testing server was seen was 44 days 13 hours ago, and it is offline now.

Settings and rules

What are the rules and settings on Testing server?

A gather rate is not given in the name Testing server. A group limit is not made public. hardcore is the game mode, Facepunch's most difficult mode. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Testing server run?

Rust network protocol 2633 and build 163794 is the build Testing server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Testing server online, and how reliable is it?

Testing server is down just now; the last sighting was 44 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Testing server located?

A region is not published for Testing server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 95.26.143.185:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Testing server?

These Rust Heatmap lists include Testing server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o brings it up.

What do the server tags on Testing server mean?

The game's server browser reads the tags Testing server publishes: gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp1 (Max players): Slot count: 1; ts0 (Group limit): No teams here; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Testing server?

Press F1 in Rust to open the console, then enter client.connect 95.26.143.185:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp1
Max players Slot count: 1.
ts0
Group limit No teams here.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build Build 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.