Rust HeatmapInfrared · players
IR live Players43,388 Servers11,713 Warm3,068 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–50° · slots

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival

Online SA 131.196.198.143:28019 checked 8m ago

biweekly wipes moddedcarbonhardcore
Sp1 · players now 2/ 50
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 7°
Tue 02:00flare: a wipe in that hourWed 23:00
2
7-day average
peak 9
#2,192
rank
top 10% · #84 in SA
13d ago
last wipe
biweekly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

01020304002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 35% in SA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Thu 12 Nov, 21:25 UTC
35d 17h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Thu 10 Dec, 21:25 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:25 UTC13d ago 11 – running 1
Thu 1 Oct, 21:20 UTC FW27d ago 12 halved by day 5 14 days 1
Thu 17 Sep, 21:29 UTC41d ago 15 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] Vicio Sudamerica Rust
SA · groups of 8+ · biweekly · 1 on average
6 / 100
[wipe day] ARENA BR SOLO | VANILLA | LATAM |
SA · groups of 8+ · biweekly · 35 on average
18 / 200
[BR] CLT Rustico SOLO/DUO Full Wipe [15/10]
SA · groups of 8+ · biweekly · 11 on average
1 / 150
ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL)
SA · groups of 8+ · biweekly · 9 on average
9 / 100
FURIA-LATINA VANILLA 26/10 WIPE
SA · groups of 8+ · biweekly · 6 on average
5 / 100
RIVAL BR | SOLO ONLY | VANILLA | PREMIUM
SA · groups of 8+ · biweekly · 4 on average
7 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Its recent wipes drew an average peak of 13 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The wipe rhythm on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is every 4 weeks on Thursday at 21:25 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 13 days 3 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Of 50 slots on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival, 2 are in use right now. The average across the last seven days is 2 players; the peak reached 9. Look at 23:00 UTC for the last 48 hours: that hour averaged 6 players.

How does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival rank against other Rust servers?

Top 10% of ranked servers and #84 in South America: that is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival at #2,192 for player hours over seven days.

Settings and rules

Which map does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run?

A procedural map of size 5,000, generated by the game, runs on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. The map is called Custom Map.

What are the rules and settings on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The name [BR/LATAM] Evolution PVE | Hardcore Zombie Survival does not specify a gather rate. 15 players is the cap for groups. The server runs hardcore, Facepunch's most difficult mode. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run?

Rust network protocol 2635 and build 168909 is the build [BR/LATAM] Evolution PVE | Hardcore Zombie Survival runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival online, and how reliable is it?

Right now [BR/LATAM] Evolution PVE | Hardcore Zombie Survival shows as online. Its reported uptime dates the last restart to about 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival located?

In South America, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival lists itself with the SA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 131.196.198.143:28019 is its address.

Does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 29. Entities peaked at 117,050, counting buildings, deployables and all the rest of the world. Memory use reached 5,373 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

These Rust Heatmap lists include [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: Rust servers with zombies in the name and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival mean?

gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): This server has 50 slots; ts15 (Group limit): A team holds no more than 15; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^h (Hardcore): Facepunch hardcore, where survival is harsher and helpers are fewer; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; SA (South America): In the server browser it sits under South America are the tags [BR/LATAM] Evolution PVE | Hardcore Zombie Survival publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

To join by console, open it with F1 in Rust and enter client.connect 131.196.198.143:28019. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/evolutionpve.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,SA,gmhardcore,cs168909,ts15

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp50
Max players This server has 50 slots.
ts15
Group limit A team holds no more than 15.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^h
Hardcore Facepunch hardcore, where survival is harsher and helpers are fewer.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.