Testing server
Offline 95.26.136.6:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Testing server?
Testing server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 43 days 1 hours ago.
Population
How busy is Testing server?
The last time Testing server was seen was 41 days 8 hours ago, and it is offline now.
How does Testing server rank against other Rust servers?
Ranked #13,350 on seven-day player hours, Testing server is in the top – of all ranked servers.
Rules and settings
Which map does Testing server run?
Testing server runs a procedural map, which the game generates.
What are the rules and settings on Testing server?
A gather rate is not given in the name Testing server. No group limit is published. hardcore is the game mode, Facepunch's most punishing ruleset. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 163794 is the build Testing server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Testing server online, and how reliable is it?
Offline at the moment: Testing server was last seen 41 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 September 2026.
Where is Testing server located?
Nothing about a region comes from Testing server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 95.26.136.6:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Testing server?
These Rust Heatmap lists include Testing server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o brings it up.
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): The slot count is 1; ts0 (Group limit): Team play is disabled; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Testing server?
Enter client.connect 95.26.136.6:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.