Testing server
Offline 95.26.136.215:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Testing server?
Testing server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 40 days ago the server made the world it is on now.
Population
How busy is Testing server?
Last seen 40 days ago, Testing server is offline at the moment.
How does Testing server rank against other Rust servers?
The top – of ranked servers includes Testing server, at #13,998 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Testing server?
No gather rate appears in the name Testing server. A group limit is not made public. The server runs hardcore, Facepunch's most punishing ruleset. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Testing server run?
The build on Testing server is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Testing server online, and how reliable is it?
Testing server is down just now; the last sighting was 40 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is Testing server located?
A region is not published for Testing server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 95.26.136.215:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Testing server?
The Rust Heatmap lists that Testing server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the game's server browser to read: gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp1 (Max players): This server has 1 slots; ts0 (Group limit): The teams system is switched off; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Testing server?
Press F1 in Rust to open the console, then enter client.connect 95.26.136.215:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.