Local Build
Offline 94.41.191.71:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Build?
The record of Local Build's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 28 days 8 hours ago.
Player counts
How busy is Local Build?
The last time Local Build was seen was 26 days 16 hours ago, and it is offline now.
How does Local Build rank against other Rust servers?
Player hours over seven days put Local Build at #14,071, in the top 60% of ranked servers.
Rules and settings
Which map does Local Build run?
The game generates the procedural map on Local Build.
What are the rules and settings on Local Build?
A gather rate is not given in the name Local Build. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does Local Build run?
The build on Local Build is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Local Build online, and how reliable is it?
Last seen 26 days 16 hours ago, Local Build is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 1 October 2026.
Where is Local Build located?
No region is published by Local Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 94.41.191.71:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Local Build?
These Rust Heatmap lists include Local Build: Rust build servers and Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
The game's server browser reads the tags Local Build publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Build?
Enter client.connect 94.41.191.71:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.