Rust HeatmapInfrared · players
IR live Players41,782 Servers11,662 Warm2,976 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Local Build

Offline 94.41.161.87:28015 checked 23d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,799
rank
top 61%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 23d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
9 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
1 / 25
66 / 999
170 / 999
49 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
14 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Build?

Local Build has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 5 hours ago the server made the world it is on now.

Player counts

How busy is Local Build?

Local Build went quiet 23 days 1 hours ago and is offline right now.

How does Local Build rank against other Rust servers?

Player hours over seven days put Local Build at #13,799, in the top 61% of ranked servers.

Rules and settings

Which map does Local Build run?

A procedural map, generated by the game, runs on Local Build.

What are the rules and settings on Local Build?

A gather rate is not given in the name Local Build. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does Local Build run?

The build on Local Build is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Local Build online, and how reliable is it?

Last seen 23 days 1 hours ago, Local Build is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 4 October 2026.

Where is Local Build located?

No region is published by Local Build. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 94.41.161.87:28015.

Tags

Which Rust Heatmap lists and filters include Local Build?

These Rust Heatmap lists include Local Build: Rust build servers and Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Build mean?

These are the tags Local Build publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Local Build?

Enter client.connect 94.41.161.87:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.