Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

My Server Name

Offline 94.19.175.239:28015 checked 26d ago

teams off moddedoxidehardcore
Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,829
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:35 UTC FW26d ago 1 – running 1
Sat 19 Sep, 15:40 UTC39d ago 1 halved by day 4 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 8 on average
1 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
1 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
2 / 50
1 / 100
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Server Name?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on My Server Name?

My Server Name has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 23 hours ago.

Population

How busy is My Server Name?

The last time My Server Name was seen was 26 days 10 hours ago, and it is offline now.

How does My Server Name rank against other Rust servers?

The top 60% of ranked servers includes My Server Name, at #13,829 for player hours over the last seven days.

Map and rules

Which map does My Server Name run?

A procedural map, generated by the game, runs on My Server Name.

What are the rules and settings on My Server Name?

A gather rate is not given in the name My Server Name. No group limit is published. The server runs hardcore, Facepunch's most difficult mode. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does My Server Name run?

The build on My Server Name is Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is My Server Name online, and how reliable is it?

Last seen 26 days 10 hours ago, My Server Name is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 September 2026.

Where is My Server Name located?

Nothing about a region comes from My Server Name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 94.19.175.239:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include My Server Name?

These Rust Heatmap lists include My Server Name: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o brings it up.

What do the server tags on My Server Name mean?

The game's server browser reads the tags My Server Name publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp500 (Max players): The slot count is 500; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Server Name?

Enter client.connect 94.19.175.239:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166494,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp500
Max players The slot count is 500.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.