Rust HeatmapInfrared · players
IR live Players48,284 Servers11,675 Warm3,207 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

LocalServer

Offline 93.90.111.26:28015 checked 41d ago

moddedoxide
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,349
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 41d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
39 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LocalServer?

The record of LocalServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 44 days 16 hours ago.

Player counts

How busy is LocalServer?

LocalServer went quiet 41 days 13 hours ago and is offline right now.

How does LocalServer rank against other Rust servers?

Ranked #13,349 on seven-day player hours, LocalServer is in the top – of all ranked servers.

Settings and rules

Which map does LocalServer run?

LocalServer runs a procedural map, which the game generates.

What are the rules and settings on LocalServer?

The name LocalServer does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does LocalServer run?

The build on LocalServer is Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is LocalServer online, and how reliable is it?

Last seen 41 days 13 hours ago, LocalServer is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 September 2026.

Where is LocalServer located?

No region is published by LocalServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 93.90.111.26:28015.

Tags

Which Rust Heatmap lists and filters include LocalServer?

Modded Rust servers, by live population are the Rust Heatmap lists that LocalServer fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on LocalServer mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags LocalServer publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join LocalServer?

To join by console, open it with F1 in Rust and enter client.connect 93.90.111.26:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build This build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.