LocalServer
Offline 93.90.111.26:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LocalServer?
The record of LocalServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 44 days 16 hours ago.
Player counts
How busy is LocalServer?
LocalServer went quiet 41 days 13 hours ago and is offline right now.
How does LocalServer rank against other Rust servers?
Ranked #13,349 on seven-day player hours, LocalServer is in the top – of all ranked servers.
Settings and rules
Which map does LocalServer run?
LocalServer runs a procedural map, which the game generates.
What are the rules and settings on LocalServer?
The name LocalServer does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does LocalServer run?
The build on LocalServer is Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is LocalServer online, and how reliable is it?
Last seen 41 days 13 hours ago, LocalServer is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 September 2026.
Where is LocalServer located?
No region is published by LocalServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 93.90.111.26:28015.
Tags
Which Rust Heatmap lists and filters include LocalServer?
Modded Rust servers, by live population are the Rust Heatmap lists that LocalServer fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on LocalServer mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags LocalServer publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LocalServer?
To join by console, open it with F1 in Rust and enter client.connect 93.90.111.26:28015. Or press Launch Rust on this page, which connects you through Steam.