Rust HeatmapInfrared · players
IR live Players103,347 Servers11,869 Warm3,962 Fresh wipes · 3h552 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

CSL Scenery Budget Test

Offline 188.253.18.220:28450 checked 1d ago

moddedoxide
Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 425°
Tue 23:00flare: a wipe in that hourWed 10:00
7
7-day average
peak 425
#4,013
rank
top 18%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeakWipe
020040060080023:0001:0003:0006:0008:0010:00Wiped Tue 27 Oct, 23:25 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k28 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:37 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
103 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
63 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
195 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on CSL Scenery Budget Test?

CSL Scenery Budget Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 44 hours ago.

Population

How busy is CSL Scenery Budget Test?

The last time CSL Scenery Budget Test was seen was 32 hours ago, and it is offline now. A seven-day average of 7 players, with a peak of 425. Its busiest point in the last 48 hours was 23:00 UTC, averaging 85 players.

How does CSL Scenery Budget Test rank against other Rust servers?

The top 18% of ranked servers includes CSL Scenery Budget Test, at #4,013 for player hours over the last seven days.

Settings and rules

What are the rules and settings on CSL Scenery Budget Test?

A gather rate is not given in the name CSL Scenery Budget Test. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does CSL Scenery Budget Test run?

Rust network protocol 2635 and build 168909 on Windows is what CSL Scenery Budget Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is CSL Scenery Budget Test online, and how reliable is it?

Offline at the moment: CSL Scenery Budget Test was last seen 32 hours ago. 11 of 24 hours up in the last 1 full day, which is 46%. Rust Heatmap has had it on record since 27 October 2026.

Where is CSL Scenery Budget Test located?

Nothing about a region comes from CSL Scenery Budget Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 188.253.18.220:28450.

Lists and filters

Which Rust Heatmap lists and filters include CSL Scenery Budget Test?

Modded Rust servers, by live population are the Rust Heatmap lists that CSL Scenery Budget Test fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on CSL Scenery Budget Test mean?

These are the tags CSL Scenery Budget Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join CSL Scenery Budget Test?

To join by console, open it with F1 in Rust and enter client.connect 188.253.18.220:28450. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players The slot count is 500.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.