Rust HeatmapInfrared · players
IR live Players48,252 Servers11,633 Warm3,188 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

[ITA] Rust Italia PvE | Survival • Eventi • Build

Online 93.49.79.73:32015 checked 12m ago

moddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Mon 10:00flare: a wipe in that hourWed 07:00
2
7-day average
peak 7
#2,475
rank
top 11%
26d ago
last wipe
no schedule published
8d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0246810:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

8d 9h
Thu 5 Nov, 19:00 UTC
FW
36d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
7 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
4 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
2 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
6 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
1 / 30

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [ITA] Rust Italia PvE | Survival • Eventi • Build?

The average peak across its recent wipes is 6 players. 38 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [ITA] Rust Italia PvE | Survival • Eventi • Build?

A single monthly wipe, the force wipe, is all [ITA] Rust Italia PvE | Survival • Eventi • Build runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 26 days 14 hours ago the server made the world it is on now.

Player counts

How busy is [ITA] Rust Italia PvE | Survival • Eventi • Build?

Of 30 slots on [ITA] Rust Italia PvE | Survival • Eventi • Build, 0 are in use right now. Averaged over the past week: 2 players, peaking at 7. Look at 22:00 UTC for the last 48 hours: that hour averaged 6 players.

How does [ITA] Rust Italia PvE | Survival • Eventi • Build rank against other Rust servers?

The top 11% of ranked servers includes [ITA] Rust Italia PvE | Survival • Eventi • Build, at #2,475 for player hours over the last seven days.

Rules and settings

Which map does [ITA] Rust Italia PvE | Survival • Eventi • Build run?

The map on [ITA] Rust Italia PvE | Survival • Eventi • Build is procedural, size 4,500 with seed 2138400164, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [ITA] Rust Italia PvE | Survival • Eventi • Build?

A gather rate is not given in the name [ITA] Rust Italia PvE | Survival • Eventi • Build. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [ITA] Rust Italia PvE | Survival • Eventi • Build run?

Rust network protocol 2635 and build 168909 on Linux is what [ITA] Rust Italia PvE | Survival • Eventi • Build runs. To join, your game must match the protocol; Steam handles the update.

Is [ITA] Rust Italia PvE | Survival • Eventi • Build online, and how reliable is it?

Right now [ITA] Rust Italia PvE | Survival • Eventi • Build shows as online. The uptime it reports puts the last restart at about 2 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 27 September 2026.

Where is [ITA] Rust Italia PvE | Survival • Eventi • Build located?

No region is published by [ITA] Rust Italia PvE | Survival • Eventi • Build. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 93.49.79.73:32015.

Does [ITA] Rust Italia PvE | Survival • Eventi • Build run smoothly?

Average server fps over the last 48 hours was 47; it never dropped below 27. The world held as many as 137,681 entities, buildings and deployables included. Memory use reached 4,276 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [ITA] Rust Italia PvE | Survival • Eventi • Build?

The Rust Heatmap lists that [ITA] Rust Italia PvE | Survival • Eventi • Build fits are: Rust build servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [ITA] Rust Italia PvE | Survival • Eventi • Build mean?

The game's server browser reads the tags [ITA] Rust Italia PvE | Survival • Eventi • Build publishes: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): This server has 30 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [ITA] Rust Italia PvE | Survival • Eventi • Build?

To join by console, open it with F1 in Rust and enter client.connect 93.49.79.73:32015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/j8brGFVSxB.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players This server has 30 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.