Rust HeatmapInfrared · players
IR live Players48,284 Servers11,675 Warm3,207 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Testing Shit

Offline 92.40.217.34:28015 checked 26d ago

moddedoxide
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,413
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
39 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Testing Shit?

Testing Shit has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 10 hours ago.

Player counts

How busy is Testing Shit?

The last time Testing Shit was seen was 26 days 9 hours ago, and it is offline now.

How does Testing Shit rank against other Rust servers?

Player hours over seven days put Testing Shit at #16,413, in the top 69% of ranked servers.

Rules and settings

What are the rules and settings on Testing Shit?

No gather rate appears in the name Testing Shit. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Testing Shit run?

Rust network protocol 2634 and build 166493 on Windows is what Testing Shit runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Testing Shit online, and how reliable is it?

Last seen 26 days 9 hours ago, Testing Shit is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.

Where is Testing Shit located?

No region is published by Testing Shit. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 92.40.217.34:28015.

Lists and filters

Which Rust Heatmap lists and filters include Testing Shit?

The Rust Heatmap lists that Testing Shit fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Testing Shit mean?

The game's server browser reads the tags Testing Shit publishes: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): Slot count: 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166493 (Build): Build 166493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Testing Shit?

Press F1 in Rust to open the console, then enter client.connect 92.40.217.34:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players Slot count: 0.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166493
Build Build 166493.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.