Rust HeatmapInfrared · players
IR live Players103,740 Servers11,898 Warm4,020 Fresh wipes · 3h406 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

LOCAL - Staging Livestock Test

Offline 92.209.144.131:28015 checked 23d ago

Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,792
rank
top 62%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 23d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:06 UTC28d ago 1 – running 1
Wed 30 Sep, 18:26 UTC29d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
4 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
3 / 25
157 / 999
153 / 999
33 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on LOCAL - Staging Livestock Test?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on LOCAL - Staging Livestock Test?

LOCAL - Staging Livestock Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 7 hours ago.

Population

How busy is LOCAL - Staging Livestock Test?

Last seen 23 days 1 hours ago, LOCAL - Staging Livestock Test is offline at the moment.

How does LOCAL - Staging Livestock Test rank against other Rust servers?

The top 62% of ranked servers includes LOCAL - Staging Livestock Test, at #13,792 for player hours over the last seven days.

Rules and settings

Which map does LOCAL - Staging Livestock Test run?

The game generates the procedural map on LOCAL - Staging Livestock Test.

What are the rules and settings on LOCAL - Staging Livestock Test?

A gather rate is not given in the name LOCAL - Staging Livestock Test. The group limit is 8 players, which is the game's default. build & creative is the game mode, a building sandbox without gathering. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does LOCAL - Staging Livestock Test run?

Rust network protocol 2634 and build 166925 on Windows is what LOCAL - Staging Livestock Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is LOCAL - Staging Livestock Test online, and how reliable is it?

Offline at the moment: LOCAL - Staging Livestock Test was last seen 23 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 30 September 2026.

Where is LOCAL - Staging Livestock Test located?

Nothing about a region comes from LOCAL - Staging Livestock Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 92.209.144.131:28015.

Tags

Which Rust Heatmap lists and filters include LOCAL - Staging Livestock Test?

These Rust Heatmap lists include LOCAL - Staging Livestock Test: Rust build servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more brings it up.

What do the server tags on LOCAL - Staging Livestock Test mean?

These are the tags LOCAL - Staging Livestock Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166925 (Build): Build 166925; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^k (Build server): Practise base building and design. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join LOCAL - Staging Livestock Test?

To join by console, open it with F1 in Rust and enter client.connect 92.209.144.131:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players Slot count: 5.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166925
Build Build 166925.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^k
Build server Practise base building and design.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.