DidiRust
Offline 91.68.16.80:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on DidiRust?
DidiRust has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 54 days 5 hours ago.
Population
How busy is DidiRust?
DidiRust went quiet 43 days 8 hours ago and is offline right now.
How does DidiRust rank against other Rust servers?
Ranked #14,764 on seven-day player hours, DidiRust is in the top – of all ranked servers.
Settings and rules
Which map does DidiRust run?
The game generates the procedural map on DidiRust.
What are the rules and settings on DidiRust?
The name DidiRust does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does DidiRust run?
The build on DidiRust is Rust network protocol 2633 and build 162929, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DidiRust online, and how reliable is it?
Offline at the moment: DidiRust was last seen 43 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is DidiRust located?
A region is not published for DidiRust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.68.16.80:28015.
Lists and filters
Which Rust Heatmap lists and filters include DidiRust?
These Rust Heatmap lists include DidiRust: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on DidiRust mean?
The game's server browser reads the tags DidiRust publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join DidiRust?
Enter client.connect 91.68.16.80:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.