CSL LiveTest
Offline 91.245.44.75:28380 checked 13h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 01:38 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 01:18 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 00:55 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 16:49 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 16:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 16:05 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 13:18 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 13:04 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 12:58 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 06:14 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 05:07 UTC5d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on CSL LiveTest?
No schedule is kept because CSL LiveTest replaces its world every few hours, and none of those resets counts as a wipe.
Population
How busy is CSL LiveTest?
CSL LiveTest went quiet 13 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 4. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
How does CSL LiveTest rank against other Rust servers?
Ranked #3,904 on seven-day player hours, CSL LiveTest is in the top 18% of all ranked servers.
Map and rules
What are the rules and settings on CSL LiveTest?
No gather rate appears in the name CSL LiveTest. A maximum of 1000 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does CSL LiveTest run?
The build on CSL LiveTest is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is CSL LiveTest online, and how reliable is it?
Last seen 13 hours ago, CSL LiveTest is offline right now. It was up 118 of 120 hours across the last 5 full days, or 98% of the time. Rust Heatmap has had it on record since 22 October 2026.
Where is CSL LiveTest located?
No region is published by CSL LiveTest. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.245.44.75:28380.
Tags
Which Rust Heatmap lists and filters include CSL LiveTest?
The Rust Heatmap lists that CSL LiveTest fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on CSL LiveTest mean?
These are the tags CSL LiveTest publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts1000 (Group limit): A team holds no more than 1000; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; sc1 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join CSL LiveTest?
To join by console, open it with F1 in Rust and enter client.connect 91.245.44.75:28380. Or press Launch Rust on this page, which connects you through Steam.