A Shockbyte Rust Server
Online 51.161.194.89:24467 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 01:04 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 09:20 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 09:03 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 08:51 UTC4d ago | – | – | – | 2 |
| Sat 24 Oct, 08:33 UTC4d ago | – | – | – | 5 |
| Fri 23 Oct, 06:00 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 04:52 UTC6d ago | – | – | – | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Population
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server currently has 0 of its 40 slots filled. Averaged over the past week: 2 players, peaking at 10. Its busiest point in the last 48 hours was 05:00 UTC, averaging 5 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #2,315 on seven-day player hours, A Shockbyte Rust Server is in the top 10% of all ranked servers.
Settings and rules
Which map does A Shockbyte Rust Server run?
A procedural map of size 1,500 with seed 69977523, generated by the game, runs on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does A Shockbyte Rust Server run?
The build on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Shockbyte Rust Server online, and how reliable is it?
The server is up at the moment: A Shockbyte Rust Server is online. Its reported uptime dates the last restart to about 2 days 20 hours ago. 104 of 120 hours up over the last 5 full days, which is 87%. Rust Heatmap has had it on record since 23 October 2026.
Where is A Shockbyte Rust Server located?
A region is not published for A Shockbyte Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.161.194.89:24467.
Does A Shockbyte Rust Server run smoothly?
It averaged 236 server fps over the last 48 hours, with a low of 168. The world held as many as 11,594 entities, buildings and deployables included. At its peak it held 3,488 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that A Shockbyte Rust Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join A Shockbyte Rust Server?
Enter client.connect 51.161.194.89:24467 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.