Rust HeatmapInfrared · players
IR live Players52,840 Servers11,737 Warm3,354 Fresh wipes · 3h124 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 200° now Linear · 0–201° · peak

RaidLab

Online 87.210.143.224:28015 checked 11m ago

moddedcarbon
Sp1 · players now 200/ 50
400% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 201°
Wed 01:00flare: a wipe in that hourWed 22:00
20
7-day average
peak 201
#852
rank
top 4%
resets
no wipes
10 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 11m ago

Li2Players

AveragePeak
010020030040001:0009:0012:0014:0017:0022:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep22 Oct24 Oct26 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:17 UTC22h ago – – – 0
Fri 23 Oct, 01:59 UTC5d ago – – – 0
Fri 23 Oct, 01:43 UTC5d ago – – – 0
Fri 23 Oct, 01:17 UTC5d ago – – – 0
Fri 23 Oct, 01:08 UTC5d ago – – – 0
Fri 23 Oct, 00:48 UTC5d ago – – – 100
Fri 23 Oct, 00:37 UTC5d ago – – – 20
Thu 22 Oct, 23:57 UTC5d ago – – – 0
Thu 22 Oct, 17:58 UTC6d ago – – – 0
Thu 22 Oct, 17:48 UTC6d ago – – – 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 126 on average
70 / 300
EU Hub 01
EU · groups of 1000+ · 24 on average
16 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
2 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
0 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
1 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RaidLab?

A new world arrives every few hours on RaidLab; there is no wipe schedule, and these resets are not wipes.

Player counts

How busy is RaidLab?

Of 50 slots on RaidLab, 200 are in use right now. A seven-day average of 20 players, with a peak of 201. Look at 02:00 UTC for the last 48 hours: that hour averaged 200 players.

How does RaidLab rank against other Rust servers?

Player hours over seven days put RaidLab at #852, in the top 4% of ranked servers.

Map and rules

Which map does RaidLab run?

The game generates the procedural map on RaidLab.

What are the rules and settings on RaidLab?

The name RaidLab does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does RaidLab run?

The build on RaidLab is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is RaidLab online, and how reliable is it?

The server is up at the moment: RaidLab is online. It was up 88 of 168 hours across the last 7 full days, or 52% of the time. It first appears in Rust Heatmap records on 15 September 2026.

Where is RaidLab located?

No region is published by RaidLab. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 87.210.143.224:28015.

Lists and filters

Which Rust Heatmap lists and filters include RaidLab?

Modded Rust servers, by live population are the Rust Heatmap lists that RaidLab fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 200; Average players: 10+ on average.

What do the server tags on RaidLab mean?

These are the tags RaidLab publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RaidLab?

Enter client.connect 87.210.143.224:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Expect to queue, as it is full right now.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.