RaidLab
Online 87.210.143.224:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:17 UTC22h ago | – | – | – | 0 |
| Fri 23 Oct, 01:59 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 01:43 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 01:17 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 01:08 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 00:48 UTC5d ago | – | – | – | 100 |
| Fri 23 Oct, 00:37 UTC5d ago | – | – | – | 20 |
| Thu 22 Oct, 23:57 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 17:58 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 17:48 UTC6d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RaidLab?
A new world arrives every few hours on RaidLab; there is no wipe schedule, and these resets are not wipes.
Player counts
How busy is RaidLab?
Of 50 slots on RaidLab, 200 are in use right now. A seven-day average of 20 players, with a peak of 201. Look at 02:00 UTC for the last 48 hours: that hour averaged 200 players.
How does RaidLab rank against other Rust servers?
Player hours over seven days put RaidLab at #852, in the top 4% of ranked servers.
Map and rules
Which map does RaidLab run?
The game generates the procedural map on RaidLab.
What are the rules and settings on RaidLab?
The name RaidLab does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does RaidLab run?
The build on RaidLab is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RaidLab online, and how reliable is it?
The server is up at the moment: RaidLab is online. It was up 88 of 168 hours across the last 7 full days, or 52% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is RaidLab located?
No region is published by RaidLab. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 87.210.143.224:28015.
Lists and filters
Which Rust Heatmap lists and filters include RaidLab?
Modded Rust servers, by live population are the Rust Heatmap lists that RaidLab fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 200; Average players: 10+ on average.
What do the server tags on RaidLab mean?
These are the tags RaidLab publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RaidLab?
Enter client.connect 87.210.143.224:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Expect to queue, as it is full right now.