Rust HeatmapInfrared · players
IR live Players31,668 Servers11,619 Warm2,750 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge

Online 91.212.121.215:28015 checked 12m ago

monthly wipes vanillamoddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 8°
Tue 06:00flare: a wipe in that hourThu 04:00
2
7-day average
peak 8
#2,517
rank
top 11%
27d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0246806:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

15
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 46 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
7 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
9 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
3 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
5 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
14 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
8 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

Its recent wipes drew an average peak of 15 players. 46 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

The only wipe on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 11 hours ago. A monthly wipe is what its tags declare.

Population

How busy is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge currently has 0 of its 100 slots filled. The average across the last seven days is 2 players; the peak reached 8. Its busiest point in the last 48 hours was 19:00 UTC, averaging 6 players.

How does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge rank against other Rust servers?

Ranked #2,517 on seven-day player hours, [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is in the top 11% of all ranked servers.

Rules and settings

Which map does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge run?

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge runs a procedural map of size 4,500 with seed 1992723065, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

The name [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge run?

Rust network protocol 2635 and build 168909 on Windows is what [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge online, and how reliable is it?

Online now: [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge. About 22 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge located?

The name of [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.212.121.215:28015.

Does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge run smoothly?

It averaged 182 server fps over the last 48 hours, with a low of 141. Buildings, deployables and the rest of the world came to as much as 163,253 entities. The highest memory use was 4,716 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

These Rust Heatmap lists include [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge mean?

The game's server browser reads the tags [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

Press F1 in Rust to open the console, then enter client.connect 91.212.121.215:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://www.fette-beute.info is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.