[ESP] EL IMPERIO [PVE]
Online EU 91.134.246.105:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in, with 3 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:11 UTC9d ago | 5°+3 queue | – | running | 5 |
| Thu 1 Oct, 18:20 UTC FW25d ago | 9° | halved by day 12 | 16 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [ESP] EL IMPERIO [PVE]?
The average peak across its recent wipes is 7 players. 0 hours after the latest wipe the crowd peaked, and 3 more were queued. Half the peak was held until the next wipe in 0% of its recent wipes. By day 12 it was below half in the wipes that did not hold.
What is the wipe schedule on [ESP] EL IMPERIO [PVE]?
The only wipe on [ESP] EL IMPERIO [PVE] is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 25 days 22 hours ago. A monthly wipe is what its tags declare.
Population
How busy is [ESP] EL IMPERIO [PVE]?
Of 50 slots on [ESP] EL IMPERIO [PVE], 0 are in use right now. Averaged over the past week: 1 players, peaking at 5. Look at 19:00 UTC for the last 48 hours: that hour averaged 2 players.
How does [ESP] EL IMPERIO [PVE] rank against other Rust servers?
Seven-day player hours place [ESP] EL IMPERIO [PVE] at #3,091, in the top 14% of ranked servers; within Europe it is #1,159.
Map and rules
Which map does [ESP] EL IMPERIO [PVE] run?
[ESP] EL IMPERIO [PVE] runs a procedural map of size 3,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named EFDR MAP.
What are the rules and settings on [ESP] EL IMPERIO [PVE]?
A gather rate is not given in the name [ESP] EL IMPERIO [PVE]. 20 players is the cap for groups. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [ESP] EL IMPERIO [PVE] run?
Rust network protocol 2635 and build 168909 on Windows is what [ESP] EL IMPERIO [PVE] runs. To join, your game must match the protocol; Steam handles the update.
Is [ESP] EL IMPERIO [PVE] online, and how reliable is it?
Online now: [ESP] EL IMPERIO [PVE]. Its reported uptime dates the last restart to about 9 hours ago. 159 of 168 hours up over the last 7 full days, which is 95%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [ESP] EL IMPERIO [PVE] located?
The EU tag is how [ESP] EL IMPERIO [PVE] lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.134.246.105:28015.
Does [ESP] EL IMPERIO [PVE] run smoothly?
Average server fps over the last 48 hours was 78; it never dropped below 53. The world held as many as 82,325 entities, buildings and deployables included. At its peak it held 2,958 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [ESP] EL IMPERIO [PVE]?
The Rust Heatmap lists that [ESP] EL IMPERIO [PVE] fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [ESP] EL IMPERIO [PVE] mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts20 (Group limit): The team limit is 20; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe are the tags [ESP] EL IMPERIO [PVE] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [ESP] EL IMPERIO [PVE]?
Enter client.connect 91.134.246.105:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/GTvFnayfPJ.