Rust HeatmapInfrared · players
IR live Players34,117 Servers11,596 Warm2,818 Fresh wipes · 3h66 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even

Offline 89.245.65.168:28015 checked 22d ago

moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,948
rank
top 71%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct10 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 235 on average
94 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
12 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
4 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 32 on average
6 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 31 on average
9 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
12 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

Its rhythm cannot yet be told: too few of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 10 hours ago the server made the world it is on now.

Population

How busy is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even went quiet 22 days 5 hours ago and is offline right now.

How does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even rank against other Rust servers?

Player hours over seven days put Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even at #15,948, in the top 71% of ranked servers.

Map and rules

Which map does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even run?

The game generates the procedural map on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even.

What are the rules and settings on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

The name Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even run?

Rust network protocol 2634 and build 166652 on Windows is what Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even online, and how reliable is it?

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even is down just now; the last sighting was 22 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 5 October 2026.

Where is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even located?

The name of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 89.245.65.168:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even fits. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even mean?

These are the tags Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; modded (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

Press F1 in Rust to open the console, then enter client.connect 89.245.65.168:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.