Creative / Build
Offline 88.133.80.45:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Creative / Build?
Creative / Build has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 44 days 8 hours ago.
Player counts
How busy is Creative / Build?
Creative / Build went quiet 44 days 7 hours ago and is offline right now.
How does Creative / Build rank against other Rust servers?
Player hours over seven days put Creative / Build at #12,909, in the top – of ranked servers.
Rules and settings
What are the rules and settings on Creative / Build?
A gather rate is not given in the name Creative / Build. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Creative / Build run?
The build on Creative / Build is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Creative / Build online, and how reliable is it?
Creative / Build is down just now; the last sighting was 44 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.
Where is Creative / Build located?
Nothing about a region comes from Creative / Build. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 88.133.80.45:28015.
Lists and filters
Which Rust Heatmap lists and filters include Creative / Build?
These Rust Heatmap lists include Creative / Build: Rust build servers, Best Rust community servers and Rust servers tagged creative. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Creative / Build?
Enter client.connect 88.133.80.45:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.