Codex Official Test
Offline EU 88.116.165.22:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:46 UTC22d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Codex Official Test?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on Codex Official Test?
A single monthly wipe, the force wipe, is all Codex Official Test runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 22 days 14 hours ago. Its tags state a wipe each month.
Population
How busy is Codex Official Test?
The last time Codex Official Test was seen was 8 days 7 hours ago, and it is offline now.
How does Codex Official Test rank against other Rust servers?
Seven-day player hours place Codex Official Test at #15,385, in the top 70% of ranked servers; within Europe it is #2,576.
Settings and rules
Which map does Codex Official Test run?
Codex Official Test runs a procedural map, which the game generates.
What are the rules and settings on Codex Official Test?
A gather rate is not given in the name Codex Official Test. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Codex Official Test run?
The build on Codex Official Test is Rust network protocol 2634 and build 167058, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Codex Official Test online, and how reliable is it?
Offline at the moment: Codex Official Test was last seen 8 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Codex Official Test located?
With its EU tag, Codex Official Test lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 88.116.165.22:28015.
Lists and filters
Which Rust Heatmap lists and filters include Codex Official Test?
These Rust Heatmap lists include Codex Official Test: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Codex Official Test mean?
The game's server browser reads the tags Codex Official Test publishes: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): Slot count: 8; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): This build is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Codex Official Test?
To join by console, open it with F1 in Rust and enter client.connect 88.116.165.22:28015. Or press Launch Rust on this page, which connects you through Steam.