Rust HeatmapInfrared · players
IR live Players36,679 Servers11,628 Warm2,939 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[CZ/SK] ParadiseRust.eu | PVE | Convoy

Online EU 87.236.196.30:25566 checked 5m ago

monthly wipes vanillamoddedcarbonpve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Mon 07:00flare: a wipe in that hourWed 05:00
1
7-day average
peak 7
#2,880
rank
top 13% · #1087 in EU
26d ago
last wipe
monthly schedule
8d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 5m ago

Li2Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

8d 12h
Thu 5 Nov, 19:00 UTC
FW
36d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 36 on average
16 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 32 on average
4 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
11 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 28 on average
4 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
7 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
13 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [CZ/SK] ParadiseRust.eu | PVE | Convoy?

The average peak across its recent wipes is 4 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [CZ/SK] ParadiseRust.eu | PVE | Convoy?

The only wipe on [CZ/SK] ParadiseRust.eu | PVE | Convoy is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 12 hours ago. A monthly wipe is what its tags declare.

Population

How busy is [CZ/SK] ParadiseRust.eu | PVE | Convoy?

[CZ/SK] ParadiseRust.eu | PVE | Convoy currently has 0 of its 100 slots filled. The average across the last seven days is 1 players; the peak reached 7. Look at 18:00 UTC for the last 48 hours: that hour averaged 4 players.

How does [CZ/SK] ParadiseRust.eu | PVE | Convoy rank against other Rust servers?

Top 13% of ranked servers and #1,087 in Europe: that is [CZ/SK] ParadiseRust.eu | PVE | Convoy at #2,880 for player hours over seven days.

Map and rules

Which map does [CZ/SK] ParadiseRust.eu | PVE | Convoy run?

[CZ/SK] ParadiseRust.eu | PVE | Convoy runs a procedural map of size 4,500 with seed 88859805, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on [CZ/SK] ParadiseRust.eu | PVE | Convoy?

No gather rate appears in the name [CZ/SK] ParadiseRust.eu | PVE | Convoy. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [CZ/SK] ParadiseRust.eu | PVE | Convoy run?

The build on [CZ/SK] ParadiseRust.eu | PVE | Convoy is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [CZ/SK] ParadiseRust.eu | PVE | Convoy online, and how reliable is it?

Right now [CZ/SK] ParadiseRust.eu | PVE | Convoy shows as online. The uptime it reports puts the last restart at about 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [CZ/SK] ParadiseRust.eu | PVE | Convoy located?

The EU tag is how [CZ/SK] ParadiseRust.eu | PVE | Convoy lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 87.236.196.30:25566.

Does [CZ/SK] ParadiseRust.eu | PVE | Convoy run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 54. Entities peaked at 155,742, counting buildings, deployables and all the rest of the world. Memory use reached 6,208 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [CZ/SK] ParadiseRust.eu | PVE | Convoy?

These Rust Heatmap lists include [CZ/SK] ParadiseRust.eu | PVE | Convoy: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on [CZ/SK] ParadiseRust.eu | PVE | Convoy mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe are the tags [CZ/SK] ParadiseRust.eu | PVE | Convoy publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [CZ/SK] ParadiseRust.eu | PVE | Convoy?

Nobody else in our data uses the paradiserust.eu hostname published by [CZ/SK] ParadiseRust.eu | PVE | Convoy.

Connect

How do I join [CZ/SK] ParadiseRust.eu | PVE | Convoy?

To join by console, open it with F1 in Rust and enter client.connect 87.236.196.30:25566. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/tRwP7kMW63.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.