TroubleChute
Offline 86.46.27.155:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:55 UTC23d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 13 hours ago.
Player counts
How busy is TroubleChute?
The last time TroubleChute was seen was 15 days 11 hours ago, and it is offline now.
How does TroubleChute rank against other Rust servers?
The top 68% of ranked servers includes TroubleChute, at #14,892 for player hours over the last seven days.
Settings and rules
What are the rules and settings on TroubleChute?
A gather rate is not given in the name TroubleChute. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does TroubleChute run?
Rust network protocol 2634 and build 166652 is the build TroubleChute runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is TroubleChute online, and how reliable is it?
TroubleChute is down just now; the last sighting was 15 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 27 September 2026.
Where is TroubleChute located?
Nothing about a region comes from TroubleChute. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 86.46.27.155:28015.
Lists and filters
Which Rust Heatmap lists and filters include TroubleChute?
These Rust Heatmap lists include TroubleChute: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags TroubleChute publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TroubleChute?
Press F1 in Rust to open the console, then enter client.connect 86.46.27.155:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.