Rust HeatmapInfrared · players
IR live Players79,295 Servers11,799 Warm3,786 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Creative / Build

Offline 85.76.105.173:28015 checked 21d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,764
rank
top 62%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
6 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
11 / 25
257 / 999
127 / 999
34 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
37 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Creative / Build?

Creative / Build has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 21 days 23 hours ago.

Population

How busy is Creative / Build?

Creative / Build went quiet 21 days 22 hours ago and is offline right now.

How does Creative / Build rank against other Rust servers?

The top 62% of ranked servers includes Creative / Build, at #13,764 for player hours over the last seven days.

Settings and rules

Which map does Creative / Build run?

The game generates the procedural map on Creative / Build.

What are the rules and settings on Creative / Build?

A gather rate is not given in the name Creative / Build. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Creative / Build run?

The build on Creative / Build is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Creative / Build online, and how reliable is it?

Offline at the moment: Creative / Build was last seen 21 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 6 October 2026.

Where is Creative / Build located?

A region is not published for Creative / Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 85.76.105.173:28015.

Tags

Which Rust Heatmap lists and filters include Creative / Build?

The Rust Heatmap lists that Creative / Build fits are: Rust build servers, Best Rust community servers and Rust servers tagged creative. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Creative / Build?

Enter client.connect 85.76.105.173:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp1
Max players This server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.