Test Build Server
Offline 85.221.158.139:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Build Server?
Test Build Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 18 hours ago.
Population
How busy is Test Build Server?
The last time Test Build Server was seen was 13 days 18 hours ago, and it is offline now.
How does Test Build Server rank against other Rust servers?
The top 60% of ranked servers includes Test Build Server, at #12,897 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Test Build Server?
A gather rate is not given in the name Test Build Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Test Build Server run?
Rust network protocol 2634 and build 167781 is the build Test Build Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Build Server online, and how reliable is it?
Last seen 13 days 18 hours ago, Test Build Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 October 2026.
Where is Test Build Server located?
A region is not published for Test Build Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 85.221.158.139:28015.
Tags
Which Rust Heatmap lists and filters include Test Build Server?
The Rust Heatmap lists that Test Build Server fits are: Rust build servers and Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Build Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags Test Build Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test Build Server?
Enter client.connect 85.221.158.139:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.