Rust HeatmapInfrared · players
IR live Players35,778 Servers11,612 Warm2,872 Fresh wipes · 3h60 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis

Offline EU 85.127.96.147:28015 checked 13d ago

moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,010
rank
top 65% · #2474 in EU
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct9 Oct15 Oct21 Oct

Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:54 UTC13d ago 1 – running 0
Sat 10 Oct, 00:20 UTC18d ago 0 – 4.7 days 0
Wed 7 Oct, 22:10 UTC20d ago 1 – 2.1 days 0
Tue 6 Oct, 20:24 UTC21d ago 1 – 1.1 days 0
Thu 1 Oct, 10:23 UTC26d ago 1 – 5.4 days 1
Wed 30 Sep, 23:50 UTC27d ago 1 – 0.4 days 0
Thu 24 Sep, 10:00 UTC33d ago 1 – 6.6 days 0
Tue 22 Sep, 20:51 UTC35d ago 1 – 1.5 days 1
Mon 21 Sep, 17:08 UTC36d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
4 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 4 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 4 on average
0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 101 on average
13 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
EU · groups of 50+ · 100000x · 60 on average
10 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
EU · groups of 15+ · 1e+09x · 42 on average
19 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

No next wipe can be predicted: [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 7 hours ago.

Player counts

How busy is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The last time [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis was seen was 13 days 6 hours ago, and it is offline now.

How does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis rank against other Rust servers?

On player hours over the last seven days, [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is #14,010 globally (top 65%) and #2,474 in Europe.

Map and rules

What are the rules and settings on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The name [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs combat training, loot is handed out for aim and PvP practice. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis run?

Rust network protocol 2634 and build 166427 is the build [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis online, and how reliable is it?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is down just now; the last sighting was 13 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 21 September 2026.

Where is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis located?

With its EU tag, [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 85.127.96.147:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The Rust Heatmap lists that [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis fits are: Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis mean?

The game's server browser reads the tags [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166427 (Build): Build 166427; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

Press F1 in Rust to open the console, then enter client.connect 85.127.96.147:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166427
Build Build 166427.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.