Rust HeatmapInfrared · players
IR live Players65,961 Servers11,791 Warm3,606 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Creative / Build

Offline 84.25.206.28:28015 checked 18d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,180
rank
top 64%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
1 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
1 / 25
207 / 999
172 / 999
37 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
33 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Creative / Build?

Creative / Build has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 8 hours ago.

Player counts

How busy is Creative / Build?

The last time Creative / Build was seen was 18 days 12 hours ago, and it is offline now.

How does Creative / Build rank against other Rust servers?

Ranked #14,180 on seven-day player hours, Creative / Build is in the top 64% of all ranked servers.

Settings and rules

Which map does Creative / Build run?

A procedural map, generated by the game, runs on Creative / Build.

What are the rules and settings on Creative / Build?

A gather rate is not given in the name Creative / Build. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Creative / Build run?

The build on Creative / Build is Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Creative / Build online, and how reliable is it?

Creative / Build is down just now; the last sighting was 18 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 9 October 2026.

Where is Creative / Build located?

A region is not published for Creative / Build. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 84.25.206.28:28015.

Tags

Which Rust Heatmap lists and filters include Creative / Build?

Rust build servers, Best Rust community servers and Rust servers tagged creative are the Rust Heatmap lists that Creative / Build fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Creative / Build?

Enter client.connect 84.25.206.28:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players Slot count: 1.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.