GoodWibes LOCAL Development
Offline EU 84.115.238.76:28025 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:17 UTC20d ago | 1° | – | running | 0 |
| Sun 4 Oct, 22:23 UTC23d ago | 0° | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on GoodWibes LOCAL Development?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on GoodWibes LOCAL Development?
GoodWibes LOCAL Development has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 7 hours ago the server made the world it is on now.
Population
How busy is GoodWibes LOCAL Development?
The last time GoodWibes LOCAL Development was seen was 20 days 5 hours ago, and it is offline now.
How does GoodWibes LOCAL Development rank against other Rust servers?
Top 62% of ranked servers and #2,368 in Europe: that is GoodWibes LOCAL Development at #13,668 for player hours over seven days.
Rules and settings
Which map does GoodWibes LOCAL Development run?
The game generates the procedural map on GoodWibes LOCAL Development.
What are the rules and settings on GoodWibes LOCAL Development?
No gather rate appears in the name GoodWibes LOCAL Development. A maximum of 20 players is allowed per group. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does GoodWibes LOCAL Development run?
The build on GoodWibes LOCAL Development is Rust network protocol 2634 and build 167058, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is GoodWibes LOCAL Development online, and how reliable is it?
Last seen 20 days 5 hours ago, GoodWibes LOCAL Development is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 4 October 2026.
Where is GoodWibes LOCAL Development located?
In Europe, GoodWibes LOCAL Development lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 84.115.238.76:28025 is its address.
Tags
Which Rust Heatmap lists and filters include GoodWibes LOCAL Development?
These Rust Heatmap lists include GoodWibes LOCAL Development: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GoodWibes LOCAL Development mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): This build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe are the tags GoodWibes LOCAL Development publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join GoodWibes LOCAL Development?
To join by console, open it with F1 in Rust and enter client.connect 84.115.238.76:28025. Or press Launch Rust on this page, which connects you through Steam.