GoodWibes LOCAL Development
Offline EU 84.115.233.134:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:38 UTC27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on GoodWibes LOCAL Development?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on GoodWibes LOCAL Development?
Its rhythm cannot yet be told: too few of GoodWibes LOCAL Development's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 7 hours ago the server made the world it is on now.
Player counts
How busy is GoodWibes LOCAL Development?
The last time GoodWibes LOCAL Development was seen was 27 days 6 hours ago, and it is offline now.
How does GoodWibes LOCAL Development rank against other Rust servers?
Top 70% of ranked servers and #2,476 in Europe: that is GoodWibes LOCAL Development at #15,905 for player hours over seven days.
Rules and settings
Which map does GoodWibes LOCAL Development run?
GoodWibes LOCAL Development runs a procedural map, which the game generates.
What are the rules and settings on GoodWibes LOCAL Development?
The name GoodWibes LOCAL Development does not specify a gather rate. A maximum of 20 players is allowed per group. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does GoodWibes LOCAL Development run?
Rust network protocol 2634 and build 166586 on Linux is what GoodWibes LOCAL Development runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is GoodWibes LOCAL Development online, and how reliable is it?
Last seen 27 days 6 hours ago, GoodWibes LOCAL Development is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 24 September 2026.
Where is GoodWibes LOCAL Development located?
With its EU tag, GoodWibes LOCAL Development lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 84.115.233.134:28015 is its address.
Tags
Which Rust Heatmap lists and filters include GoodWibes LOCAL Development?
EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that GoodWibes LOCAL Development fits. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on GoodWibes LOCAL Development mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it are the tags GoodWibes LOCAL Development publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join GoodWibes LOCAL Development?
Press F1 in Rust to open the console, then enter client.connect 84.115.233.134:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.