Rust HeatmapInfrared · players
IR live Players81,845 Servers11,853 Warm3,922 Fresh wipes · 3h172 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Proxmox Creative Sandbox

Online 82.71.3.96:28015 checked 8m ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 21:00flare: a wipe in that hourTue 19:00
0
7-day average
peak –
#15,400
rank
top 69%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8m ago

Li2Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:17 UTC21d ago 1 – running 0
Thu 1 Oct, 10:11 UTC26d ago 1 halved by day 1 4.5 days 0
Thu 1 Oct, 01:09 UTC26d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
7 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
1 / 25
174 / 999
114 / 999
24 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
16 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Proxmox Creative Sandbox?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Proxmox Creative Sandbox?

No next wipe can be predicted: Proxmox Creative Sandbox wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 22 hours ago.

Player counts

How busy is Proxmox Creative Sandbox?

Proxmox Creative Sandbox currently has 0 of its 5 slots filled. The average across the last seven days is 0 players.

How does Proxmox Creative Sandbox rank against other Rust servers?

Player hours over seven days put Proxmox Creative Sandbox at #15,400, in the top 69% of ranked servers.

Rules and settings

Which map does Proxmox Creative Sandbox run?

The game generates the procedural map on Proxmox Creative Sandbox.

What are the rules and settings on Proxmox Creative Sandbox?

A gather rate is not given in the name Proxmox Creative Sandbox. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Proxmox Creative Sandbox run?

Rust network protocol 2634 and build 167781 on Linux is what Proxmox Creative Sandbox runs. To join, your game must match the protocol; Steam handles the update.

Is Proxmox Creative Sandbox online, and how reliable is it?

The server is up at the moment: Proxmox Creative Sandbox is online. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 1 October 2026.

Where is Proxmox Creative Sandbox located?

A region is not published for Proxmox Creative Sandbox. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 82.71.3.96:28015.

Lists and filters

Which Rust Heatmap lists and filters include Proxmox Creative Sandbox?

The Rust Heatmap lists that Proxmox Creative Sandbox fits are: Rust build servers, Best Rust community servers and Rust servers tagged creative. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Proxmox Creative Sandbox mean?

These are the tags Proxmox Creative Sandbox publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Proxmox Creative Sandbox?

Enter client.connect 82.71.3.96:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players Slot count: 5.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.