Rust HeatmapInfrared · players
IR live Players40,773 Servers11,615 Warm3,012 Fresh wipes · 3h85 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Creative / Build

Offline 82.13.12.23:28025 checked 19h ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
No hourly readings in the last 48 hours
1
7-day average
peak 1
#13,905
rank
top 63%
20h ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 19h ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
17 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
1 / 25
43 / 999
66 / 999
85 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 34 on average
96 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Creative / Build?

Creative / Build has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 hours ago.

Population

How busy is Creative / Build?

The last time Creative / Build was seen was 19 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Look at 11:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Creative / Build rank against other Rust servers?

Ranked #13,905 on seven-day player hours, Creative / Build is in the top 63% of all ranked servers.

Settings and rules

Which map does Creative / Build run?

The game generates the procedural map on Creative / Build.

What are the rules and settings on Creative / Build?

No gather rate appears in the name Creative / Build. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Creative / Build run?

Rust network protocol 2635 and build 168909 is the build Creative / Build runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Creative / Build online, and how reliable is it?

Creative / Build is down just now; the last sighting was 19 hours ago. Rust Heatmap has had it on record since 27 October 2026.

Where is Creative / Build located?

A region is not published for Creative / Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 82.13.12.23:28025.

Lists and filters

Which Rust Heatmap lists and filters include Creative / Build?

These Rust Heatmap lists include Creative / Build: Rust build servers, Best Rust community servers and Rust servers tagged creative. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Creative / Build?

Press F1 in Rust to open the console, then enter client.connect 82.13.12.23:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.