Rust HeatmapInfrared · players
IR live Players46,119 Servers11,685 Warm3,120 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–4° · slots

Raid Simulator

Offline 82.128.129.87:28015 checked 36d ago

moddedcarbon
Sp1 · players now 1/ 4
25% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,233
rank
top 58%
36d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 20:00 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Raid Simulator?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Raid Simulator?

The record of Raid Simulator's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 36 days 5 hours ago the server made the world it is on now.

Population

How busy is Raid Simulator?

The last time Raid Simulator was seen was 36 days 3 hours ago, and it is offline now.

How does Raid Simulator rank against other Rust servers?

Ranked #13,233 on seven-day player hours, Raid Simulator is in the top 58% of all ranked servers.

Map and rules

What are the rules and settings on Raid Simulator?

The name Raid Simulator does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Raid Simulator run?

Rust network protocol 2633 and build 163794 on Windows is what Raid Simulator runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Raid Simulator online, and how reliable is it?

Raid Simulator is down just now; the last sighting was 36 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 September 2026.

Where is Raid Simulator located?

A region is not published for Raid Simulator. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 82.128.129.87:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Raid Simulator?

Modded Rust servers, by live population are the Rust Heatmap lists that Raid Simulator fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Raid Simulator mean?

These are the tags Raid Simulator publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Raid Simulator?

Enter client.connect 82.128.129.87:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players Slot count: 4.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163794
Build This build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.