Creative / Build
Offline 82.12.223.50:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Creative / Build?
The record of Creative / Build's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 33 days 21 hours ago.
Player counts
How busy is Creative / Build?
Creative / Build went quiet 33 days 19 hours ago and is offline right now.
How does Creative / Build rank against other Rust servers?
The top 71% of ranked servers includes Creative / Build, at #16,145 for player hours over the last seven days.
Map and rules
Which map does Creative / Build run?
Creative / Build runs a procedural map, which the game generates.
What are the rules and settings on Creative / Build?
No gather rate appears in the name Creative / Build. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Creative / Build run?
Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Creative / Build online, and how reliable is it?
Last seen 33 days 19 hours ago, Creative / Build is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 24 September 2026.
Where is Creative / Build located?
Nothing about a region comes from Creative / Build. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 82.12.223.50:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Creative / Build?
Rust build servers, Best Rust community servers and Rust servers tagged creative are the Rust Heatmap lists that Creative / Build fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Creative / Build publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Creative / Build?
To join by console, open it with F1 in Rust and enter client.connect 82.12.223.50:28015. Or press Launch Rust on this page, which connects you through Steam.