TEST
Offline 80.237.17.185:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
The record of TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 39 hours ago.
Population
How busy is TEST?
TEST went quiet 35 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1. Look at 10:00 UTC for the last 48 hours: that hour averaged 1 players.
How does TEST rank against other Rust servers?
Player hours over seven days put TEST at #13,650, in the top 61% of ranked servers.
Rules and settings
Which map does TEST run?
A procedural map, generated by the game, runs on TEST.
What are the rules and settings on TEST?
The name TEST does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. To join, your game must match the protocol; Steam handles the update.
Is TEST online, and how reliable is it?
Offline at the moment: TEST was last seen 35 hours ago. 0 of 24 hours up in the last 1 full day, which is 0%. Rust Heatmap has had it on record since 26 October 2026.
Where is TEST located?
No region is published by TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 80.237.17.185:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TEST?
These Rust Heatmap lists include TEST: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on TEST mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags TEST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TEST?
To join by console, open it with F1 in Rust and enter client.connect 80.237.17.185:28015. Or press Launch Rust on this page, which connects you through Steam.