Carbon test server
Offline EU 80.220.47.180:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:13 UTC25d ago | 1° | – | running | 0 |
| Fri 2 Oct, 11:41 UTC26d ago | 1° | – | 0.7 days | 1 |
| Fri 2 Oct, 04:32 UTC26d ago | 1° | – | 0.3 days | 0 |
| Thu 1 Oct, 18:18 UTC FW27d ago | 1° | – | 0.4 days | 1 |
| Thu 1 Oct, 11:12 UTC27d ago | 1° | – | 0.3 days | 1 |
| Thu 1 Oct, 04:53 UTC27d ago | 1° | – | 0.3 days | 1 |
| Tue 29 Sep, 02:11 UTC29d ago | 1° | – | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Carbon test server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Carbon test server?
Wipes come at irregular times on Carbon test server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 16 hours ago the server made the world it is on now.
Population
How busy is Carbon test server?
The last time Carbon test server was seen was 43 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. Look at 04:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Carbon test server rank against other Rust servers?
Top 31% of ranked servers and #1,968 in Europe: that is Carbon test server at #6,856 for player hours over seven days.
Map and rules
What are the rules and settings on Carbon test server?
A gather rate is not given in the name Carbon test server. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Rust's premium status is required to join. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Carbon test server run?
Rust network protocol 2635 and build 169281 on Windows is what Carbon test server runs. To join, your game must match the protocol; Steam handles the update.
Is Carbon test server online, and how reliable is it?
Last seen 43 hours ago, Carbon test server is offline right now. 36 of 168 hours up over the last 7 full days, which is 21%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Carbon test server located?
In Europe, Carbon test server lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 80.220.47.180:28015.
Lists and filters
Which Rust Heatmap lists and filters include Carbon test server?
EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Carbon test server fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Carbon test server mean?
These are the tags Carbon test server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): This server has 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169281 (Build): Build 169281; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Rust's premium status is required to join; modded (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Carbon test server?
Enter client.connect 80.220.47.180:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Rust's premium status is required to join.