Rust HeatmapInfrared · players
IR live Players51,557 Servers11,739 Warm3,316 Fresh wipes · 3h122 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–3° · slots

Carbon test server

Offline EU 80.220.47.180:28015 checked 1d ago

moddedcarbonpvepremium
Sp1 · players now 1/ 3
33% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 03:00flare: a wipe in that hourTue 04:00
0
7-day average
peak 1
#6,856
rank
top 31% · #1968 in EU
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75103:0004:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:13 UTC25d ago 1 – running 0
Fri 2 Oct, 11:41 UTC26d ago 1 – 0.7 days 1
Fri 2 Oct, 04:32 UTC26d ago 1 – 0.3 days 0
Thu 1 Oct, 18:18 UTC FW27d ago 1 – 0.4 days 1
Thu 1 Oct, 11:12 UTC27d ago 1 – 0.3 days 1
Thu 1 Oct, 04:53 UTC27d ago 1 – 0.3 days 1
Tue 29 Sep, 02:11 UTC29d ago 1 – 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 238 on average
197 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
18 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
15 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
26 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
19 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
11 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Carbon test server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Carbon test server?

Wipes come at irregular times on Carbon test server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 16 hours ago the server made the world it is on now.

Population

How busy is Carbon test server?

The last time Carbon test server was seen was 43 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. Look at 04:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Carbon test server rank against other Rust servers?

Top 31% of ranked servers and #1,968 in Europe: that is Carbon test server at #6,856 for player hours over seven days.

Map and rules

What are the rules and settings on Carbon test server?

A gather rate is not given in the name Carbon test server. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Rust's premium status is required to join. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Carbon test server run?

Rust network protocol 2635 and build 169281 on Windows is what Carbon test server runs. To join, your game must match the protocol; Steam handles the update.

Is Carbon test server online, and how reliable is it?

Last seen 43 hours ago, Carbon test server is offline right now. 36 of 168 hours up over the last 7 full days, which is 21%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Carbon test server located?

In Europe, Carbon test server lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 80.220.47.180:28015.

Lists and filters

Which Rust Heatmap lists and filters include Carbon test server?

EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Carbon test server fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Carbon test server mean?

These are the tags Carbon test server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): This server has 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169281 (Build): Build 169281; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Rust's premium status is required to join; modded (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Carbon test server?

Enter client.connect 80.220.47.180:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Rust's premium status is required to join.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,EU,^z,^y,^q,^p,gmrust,cs169281,ts8,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp3
Max players This server has 3 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs169281
Build Build 169281.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.
^q
Premium Rust's premium status is required to join.
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.