Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 389°+44 queue | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Facepunch 2?
The average peak across its recent wipes is 389 players. 44 were in the queue when the latest wipe's crowd peaked, 27 hours after the wipe.
What is the wipe schedule on [EU] Facepunch 2?
The only wipe on [EU] Facepunch 2 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 27 days 3 hours ago. The tags list one wipe a month.
Player counts
How busy is [EU] Facepunch 2?
The current population of [EU] Facepunch 2 is 11, against 400 slots. A seven-day average of 9 players, with a peak of 27. Look at 22:00 UTC for the last 48 hours: that hour averaged 12 players.
How does [EU] Facepunch 2 rank against other Rust servers?
Player hours over seven days put [EU] Facepunch 2 at #1,030, in the top 5% of ranked servers.
Map and rules
Which map does [EU] Facepunch 2 run?
A procedural map of size 4,500 with seed 61531860, generated by the game, runs on [EU] Facepunch 2. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [EU] Facepunch 2?
A gather rate is not given in the name [EU] Facepunch 2. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Official in the game. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [EU] Facepunch 2 run?
The build on [EU] Facepunch 2 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Facepunch 2 online, and how reliable is it?
Online now: [EU] Facepunch 2. The uptime it reports puts the last restart at about 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [EU] Facepunch 2 located?
No region tag comes from [EU] Facepunch 2, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 79.137.98.7:28015.
Does [EU] Facepunch 2 run smoothly?
It averaged 242 server fps over the last 48 hours, with a low of 225. Buildings, deployables and the rest of the world came to as much as 141,444 entities. At its peak it held 6,126 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Facepunch 2?
Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [EU] Facepunch 2 fits. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
What do the server tags on [EU] Facepunch 2 mean?
The game's server browser reads the tags [EU] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp400 (Max players): The slot count is 400; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs [EU] Facepunch 2?
124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [EU] Facepunch 2.
How to join
How do I join [EU] Facepunch 2?
To join by console, open it with F1 in Rust and enter client.connect 79.137.98.7:28015. Or press Launch Rust on this page, which connects you through Steam.
