Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 103° | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Facepunch 7?
Its recent wipes drew an average peak of 103 players. The crowd on the latest wipe reached its peak 27 hours in.
What is the wipe schedule on [EU] Facepunch 7?
A single monthly wipe, the force wipe, is all [EU] Facepunch 7 runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 27 days 4 hours ago. Its tags state a wipe each month.
Population
How busy is [EU] Facepunch 7?
[EU] Facepunch 7 currently has 23 of its 350 slots filled. A seven-day average of 22 players, with a peak of 61. Its busiest point in the last 48 hours was 19:00 UTC, averaging 33 players.
How does [EU] Facepunch 7 rank against other Rust servers?
Player hours over seven days put [EU] Facepunch 7 at #638, in the top 3% of ranked servers.
Rules and settings
Which map does [EU] Facepunch 7 run?
[EU] Facepunch 7 runs a procedural map of size 4,500 with seed 4936666, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [EU] Facepunch 7?
No gather rate appears in the name [EU] Facepunch 7. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. It appears in Rust's Official tab in the game. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [EU] Facepunch 7 run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 7 runs. To join, your game must match the protocol; Steam handles the update.
Is [EU] Facepunch 7 online, and how reliable is it?
Right now [EU] Facepunch 7 shows as online. About 8 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is [EU] Facepunch 7 located?
No region tag comes from [EU] Facepunch 7, but its name points to Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 79.137.98.6:28015.
Does [EU] Facepunch 7 run smoothly?
It averaged 219 server fps over the last 48 hours, with a low of 201. The world held as many as 175,401 entities, buildings and deployables included. The highest memory use was 6,467 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Facepunch 7?
These Rust Heatmap lists include [EU] Facepunch 7: Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch 7 mean?
These are the tags [EU] Facepunch 7 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp350 (Max players): The slot count is 350; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): New players have Facepunch's tutorial to start with; sc2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs [EU] Facepunch 7?
One operator most likely runs [EU] Facepunch 7 and the 124 other servers we track that publish a playrust.com hostname.
How to join
How do I join [EU] Facepunch 7?
Enter client.connect 79.137.98.6:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
