Rust HeatmapInfrared · players
IR live Players39,476 Servers11,594 Warm2,843 Fresh wipes · 3h132 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Facepunch Last Month

Online 79.137.98.21:28022 checked 10m ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Wed 06:00flare: a wipe in that hourFri 04:00
0
7-day average
peak –
#15,270
rank
top 69%
28d ago
last wipe
no schedule published
6d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

01020304006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 13h
Thu 5 Nov, 19:00 UTC
FW
34d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:36 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 472 on average
68 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
97 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
201 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
8 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
251 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 259 on average
404 / 375

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Facepunch Last Month?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Facepunch Last Month?

Once a month, with the force wipe, Facepunch Last Month wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 28 days 10 hours ago the server made the world it is on now.

Player counts

How busy is Facepunch Last Month?

As of this refresh, Facepunch Last Month shows 0 players. Averaged over the past week: 0 players.

How does Facepunch Last Month rank against other Rust servers?

Ranked #15,270 on seven-day player hours, Facepunch Last Month is in the top 69% of all ranked servers.

Settings and rules

Which map does Facepunch Last Month run?

A procedural map of size 4,500 with seed 6974352, generated by the game, runs on Facepunch Last Month. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Facepunch Last Month?

A gather rate is not given in the name Facepunch Last Month. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Official in the game. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Facepunch Last Month run?

The build on Facepunch Last Month is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Facepunch Last Month online, and how reliable is it?

Right now Facepunch Last Month shows as online. About 16 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Facepunch Last Month located?

Nothing about a region comes from Facepunch Last Month. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 79.137.98.21:28022.

Does Facepunch Last Month run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. Entities peaked at 115,273, counting buildings, deployables and all the rest of the world. Memory use reached 4,476 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Facepunch Last Month?

The Rust Heatmap lists that Facepunch Last Month fits are: Official Rust servers. You will find it under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

What do the server tags on Facepunch Last Month mean?

These are the tags Facepunch Last Month publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): The slot count is 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Facepunch Last Month?

The playrust.com hostname published by Facepunch Last Month also appears on 124 other servers we track. The same operator most likely runs them.

How to join

How do I join Facepunch Last Month?

To join by console, open it with F1 in Rust and enter client.connect 79.137.98.21:28022. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players The slot count is 0.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.