Rust HeatmapInfrared · players
IR live Players52,970 Servers11,690 Warm3,210 Fresh wipes · 3h138 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Facepunch AUX4

Online 79.137.98.20:28023 checked 12m ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Tue 10:00flare: a wipe in that hourThu 08:00
0
7-day average
peak –
#15,335
rank
top 69%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:30 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
355 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
327 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
171 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Facepunch AUX4?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Facepunch AUX4?

The record of Facepunch AUX4's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 22 days 22 hours ago.

Population

How busy is Facepunch AUX4?

As of this refresh, Facepunch AUX4 shows 0 players. Averaged over the past week: 0 players.

How does Facepunch AUX4 rank against other Rust servers?

The top 69% of ranked servers includes Facepunch AUX4, at #15,335 for player hours over the last seven days.

Map and rules

Which map does Facepunch AUX4 run?

A procedural map of size 4,500 with seed 2147483647, generated by the game, runs on Facepunch AUX4. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Facepunch AUX4?

A gather rate is not given in the name Facepunch AUX4. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The in-game Official tab lists it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Facepunch AUX4 run?

The build on Facepunch AUX4 is Rust network protocol 2635 and build 168090, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Facepunch AUX4 online, and how reliable is it?

Online now: Facepunch AUX4. The uptime it reports puts the last restart at about 20 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Facepunch AUX4 located?

A region is not published for Facepunch AUX4. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 79.137.98.20:28023.

Does Facepunch AUX4 run smoothly?

Average server fps over the last 48 hours was 225; it never dropped below 184. Entities peaked at 118,000, counting buildings, deployables and all the rest of the world. Memory use reached 3,942 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Facepunch AUX4?

The Rust Heatmap lists that Facepunch AUX4 fits are: Official Rust servers. Filtering the list by Type: No plugins at all; Group limit: 5 or more; Boxes: Official only brings it up.

What do the server tags on Facepunch AUX4 mean?

These are the tags Facepunch AUX4 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168090 (Build): This build is 168090; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Facepunch AUX4?

124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with Facepunch AUX4.

Connect

How do I join Facepunch AUX4?

To join by console, open it with F1 in Rust and enter client.connect 79.137.98.20:28023. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168090,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players This server has 0 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168090
Build This build is 168090.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.