Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:30 UTC22d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Facepunch AUX4?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Facepunch AUX4?
The record of Facepunch AUX4's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 22 days 22 hours ago.
Population
How busy is Facepunch AUX4?
As of this refresh, Facepunch AUX4 shows 0 players. Averaged over the past week: 0 players.
How does Facepunch AUX4 rank against other Rust servers?
The top 69% of ranked servers includes Facepunch AUX4, at #15,335 for player hours over the last seven days.
Map and rules
Which map does Facepunch AUX4 run?
A procedural map of size 4,500 with seed 2147483647, generated by the game, runs on Facepunch AUX4. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Facepunch AUX4?
A gather rate is not given in the name Facepunch AUX4. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The in-game Official tab lists it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Facepunch AUX4 run?
The build on Facepunch AUX4 is Rust network protocol 2635 and build 168090, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Facepunch AUX4 online, and how reliable is it?
Online now: Facepunch AUX4. The uptime it reports puts the last restart at about 20 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Facepunch AUX4 located?
A region is not published for Facepunch AUX4. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 79.137.98.20:28023.
Does Facepunch AUX4 run smoothly?
Average server fps over the last 48 hours was 225; it never dropped below 184. Entities peaked at 118,000, counting buildings, deployables and all the rest of the world. Memory use reached 3,942 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Facepunch AUX4?
The Rust Heatmap lists that Facepunch AUX4 fits are: Official Rust servers. Filtering the list by Type: No plugins at all; Group limit: 5 or more; Boxes: Official only brings it up.
What do the server tags on Facepunch AUX4 mean?
These are the tags Facepunch AUX4 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168090 (Build): This build is 168090; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs Facepunch AUX4?
124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with Facepunch AUX4.
Connect
How do I join Facepunch AUX4?
To join by console, open it with F1 in Rust and enter client.connect 79.137.98.20:28023. Or press Launch Rust on this page, which connects you through Steam.