Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Facepunch AUX3?
Its rhythm cannot yet be told: too few of Facepunch AUX3's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 56 days 3 hours ago the server made the world it is on now.
Player counts
How busy is Facepunch AUX3?
The current count for Facepunch AUX3 is 0 players. The average across the last seven days is 0 players.
How does Facepunch AUX3 rank against other Rust servers?
Player hours over seven days put Facepunch AUX3 at #15,335, in the top 69% of ranked servers.
Settings and rules
Which map does Facepunch AUX3 run?
A procedural map of size 5,000 with seed 4756856, generated by the game, runs on Facepunch AUX3. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Facepunch AUX3?
No gather rate appears in the name Facepunch AUX3. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Official in the game. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Facepunch AUX3 run?
Rust network protocol 2633 and build 164117 on Windows is what Facepunch AUX3 runs. To join, your game must match the protocol; Steam handles the update.
Is Facepunch AUX3 online, and how reliable is it?
Online now: Facepunch AUX3. About 1 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is Facepunch AUX3 located?
Nothing about a region comes from Facepunch AUX3. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 79.137.98.20:28017.
Does Facepunch AUX3 run smoothly?
Average server fps over the last 48 hours was 51; it never dropped below 39. Entities peaked at 183,721, counting buildings, deployables and all the rest of the world. At its peak it held 9,239 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Facepunch AUX3?
These Rust Heatmap lists include Facepunch AUX3: Official Rust servers. You will find it under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the server tags on Facepunch AUX3 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): Slot count: 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164117 (Build): The game build here is 164117; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags Facepunch AUX3 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs Facepunch AUX3?
The playrust.com hostname published by Facepunch AUX3 also appears on 124 other servers we track. The same operator most likely runs them.
How to join
How do I join Facepunch AUX3?
To join by console, open it with F1 in Rust and enter client.connect 79.137.98.20:28017. Or press Launch Rust on this page, which connects you through Steam.