Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 38° | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Facepunch 12?
The average peak across its recent wipes is 38 players. The crowd on the latest wipe reached its peak 2 hours in.
What is the wipe schedule on [EU] Facepunch 12?
Once a month, with the force wipe, [EU] Facepunch 12 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 27 days 22 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is [EU] Facepunch 12?
The current population of [EU] Facepunch 12 is 9, against 300 slots. A seven-day average of 7 players, with a peak of 21. Look at 20:00 UTC for the last 48 hours: that hour averaged 13 players.
How does [EU] Facepunch 12 rank against other Rust servers?
Ranked #1,215 on seven-day player hours, [EU] Facepunch 12 is in the top 5% of all ranked servers.
Settings and rules
Which map does [EU] Facepunch 12 run?
A procedural map of size 4,500 with seed 88587119, generated by the game, runs on [EU] Facepunch 12. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EU] Facepunch 12?
A gather rate is not given in the name [EU] Facepunch 12. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Official in the game. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [EU] Facepunch 12 run?
The build on [EU] Facepunch 12 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Facepunch 12 online, and how reliable is it?
Online now: [EU] Facepunch 12. About 3 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [EU] Facepunch 12 located?
The name of [EU] Facepunch 12 points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 79.137.98.17:28020.
Does [EU] Facepunch 12 run smoothly?
It averaged 226 server fps over the last 48 hours, with a low of 214. Entities peaked at 127,964, counting buildings, deployables and all the rest of the world. At its peak it held 5,894 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [EU] Facepunch 12?
These Rust Heatmap lists include [EU] Facepunch 12: Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 12 mean?
These are the tags [EU] Facepunch 12 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): The slot count is 300; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [EU] Facepunch 12?
The playrust.com hostname published by [EU] Facepunch 12 also appears on 124 other servers we track. The same operator most likely runs them.
How to join
How do I join [EU] Facepunch 12?
Press F1 in Rust to open the console, then enter client.connect 79.137.98.17:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
