Rust HeatmapInfrared · players
IR live Players53,558 Servers11,668 Warm3,336 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

12G Rust Build Server

Offline 79.136.0.124:38016 checked 44d ago

moddedoxidepve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,098
rank
no region published
66d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
5 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
7 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
1 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
2 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on 12G Rust Build Server?

12G Rust Build Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 66 days 4 hours ago.

Population

How busy is 12G Rust Build Server?

The last time 12G Rust Build Server was seen was 44 days 3 hours ago, and it is offline now.

How does 12G Rust Build Server rank against other Rust servers?

Ranked #15,098 on seven-day player hours, 12G Rust Build Server is in the top – of all ranked servers.

Map and rules

What are the rules and settings on 12G Rust Build Server?

No gather rate appears in the name 12G Rust Build Server. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does 12G Rust Build Server run?

Rust network protocol 2632 and build 161125 is the build 12G Rust Build Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is 12G Rust Build Server online, and how reliable is it?

Last seen 44 days 3 hours ago, 12G Rust Build Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is 12G Rust Build Server located?

No region is published by 12G Rust Build Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 79.136.0.124:38016.

Lists and filters

Which Rust Heatmap lists and filters include 12G Rust Build Server?

The Rust Heatmap lists that 12G Rust Build Server fits are: Rust build servers, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on 12G Rust Build Server mean?

The game's server browser reads the tags 12G Rust Build Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): Your game must match protocol 2632 to get in; cs161125 (Build): Build 161125; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join 12G Rust Build Server?

Enter client.connect 79.136.0.124:38016 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2632,^p,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2632
Protocol Your game must match protocol 2632 to get in.
cs161125
Build Build 161125.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.