rustachusta
Offline 79.117.245.30:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 07:31 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:12 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 20:28 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 20:15 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 19:55 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 19:43 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 19:35 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 19:12 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 07:45 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 14:46 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 21:41 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 11:25 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 08:36 UTC6d ago | 1° | – | 1.1 days | 1 |
| Sun 18 Oct, 11:57 UTC11d ago | – | – | – | 1 |
| Sun 18 Oct, 11:39 UTC11d ago | 1° | – | 4.9 days | 1 |
| Sat 17 Oct, 22:26 UTC11d ago | 1° | – | 0.6 days | 1 |
| Sat 17 Oct, 19:05 UTC11d ago | – | – | – | 1 |
| Sat 17 Oct, 17:41 UTC11d ago | – | – | – | 1 |
| Sat 17 Oct, 16:26 UTC11d ago | – | – | – | 1 |
| Sat 17 Oct, 15:34 UTC11d ago | 1° | – | 0.3 days | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on rustachusta?
A new world arrives every few hours on rustachusta; there is no wipe schedule, and these resets are not wipes.
Player counts
How busy is rustachusta?
Last seen 31 hours ago, rustachusta is offline at the moment. The average across the last seven days is 0 players; the peak reached 1. Look at 19:00 UTC for the last 48 hours: that hour averaged 1 players.
How does rustachusta rank against other Rust servers?
Ranked #7,115 on seven-day player hours, rustachusta is in the top 32% of all ranked servers.
Settings and rules
What are the rules and settings on rustachusta?
A gather rate is not given in the name rustachusta. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does rustachusta run?
The build on rustachusta is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is rustachusta online, and how reliable is it?
Last seen 31 hours ago, rustachusta is offline right now. 32 of 168 hours up over the last 7 full days, which is 19%. The first record of it on Rust Heatmap is 4 October 2026.
Where is rustachusta located?
A region is not published for rustachusta. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 79.117.245.30:28015.
Lists and filters
Which Rust Heatmap lists and filters include rustachusta?
Modded Rust servers, by live population are the Rust Heatmap lists that rustachusta fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on rustachusta mean?
The game's server browser reads the tags rustachusta publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join rustachusta?
Press F1 in Rust to open the console, then enter client.connect 79.117.245.30:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.