[GER]Rustvillage|Testserver
Offline EU 77.8.186.168:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [GER]Rustvillage|Testserver?
An estimate from the force wipe gives [GER]Rustvillage|Testserver's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 55 days 4 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is [GER]Rustvillage|Testserver?
[GER]Rustvillage|Testserver went quiet 36 days 2 hours ago and is offline right now.
How does [GER]Rustvillage|Testserver rank against other Rust servers?
Seven-day player hours place [GER]Rustvillage|Testserver at #11,656, in the top 50% of ranked servers; within Europe it is #2,296.
Rules and settings
Which map does [GER]Rustvillage|Testserver run?
[GER]Rustvillage|Testserver runs a procedural map of size 4,800 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Rustvillage Procedural Map.
What are the rules and settings on [GER]Rustvillage|Testserver?
No gather rate appears in the name [GER]Rustvillage|Testserver. The group limit is 8 players, which is the game's default. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [GER]Rustvillage|Testserver run?
Rust network protocol 2633 and build 165217 on Linux is what [GER]Rustvillage|Testserver runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [GER]Rustvillage|Testserver online, and how reliable is it?
Last seen 36 days 2 hours ago, [GER]Rustvillage|Testserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 22 September 2026.
Where is [GER]Rustvillage|Testserver located?
In Europe, [GER]Rustvillage|Testserver lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 77.8.186.168:28015.
Tags
Which Rust Heatmap lists and filters include [GER]Rustvillage|Testserver?
These Rust Heatmap lists include [GER]Rustvillage|Testserver: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [GER]Rustvillage|Testserver mean?
These are the tags [GER]Rustvillage|Testserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp80 (Max players): This server has 80 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [GER]Rustvillage|Testserver?
Press F1 in Rust to open the console, then enter client.connect 77.8.186.168:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://rustvillage.de.
