[GER]Rustvillage|Testserver
Offline EU 77.8.112.14:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [GER]Rustvillage|Testserver?
An estimate from the force wipe gives [GER]Rustvillage|Testserver's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 55 days 16 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is [GER]Rustvillage|Testserver?
The last time [GER]Rustvillage|Testserver was seen was 40 days 12 hours ago, and it is offline now.
How does [GER]Rustvillage|Testserver rank against other Rust servers?
Top – of ranked servers and #2,425 in Europe: that is [GER]Rustvillage|Testserver at #14,437 for player hours over seven days.
Rules and settings
Which map does [GER]Rustvillage|Testserver run?
[GER]Rustvillage|Testserver runs a procedural map of size 4,800 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Rustvillage Procedural Map.
What are the rules and settings on [GER]Rustvillage|Testserver?
The name [GER]Rustvillage|Testserver does not specify a gather rate. Groups can contain up to 8 players, the default in the game. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [GER]Rustvillage|Testserver run?
Rust network protocol 2633 and build 164530 is the build [GER]Rustvillage|Testserver runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [GER]Rustvillage|Testserver online, and how reliable is it?
Last seen 40 days 12 hours ago, [GER]Rustvillage|Testserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 18 September 2026.
Where is [GER]Rustvillage|Testserver located?
With its EU tag, [GER]Rustvillage|Testserver lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 77.8.112.14:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include [GER]Rustvillage|Testserver?
The Rust Heatmap lists that [GER]Rustvillage|Testserver fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [GER]Rustvillage|Testserver mean?
These are the tags [GER]Rustvillage|Testserver publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp80 (Max players): The slot count is 80; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [GER]Rustvillage|Testserver?
To join by console, open it with F1 in Rust and enter client.connect 77.8.112.14:28015. Or press Launch Rust on this page, which connects you through Steam. https://rustvillage.de is where its website is.
