testbuild
Offline 77.50.255.146:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:16 UTC3d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on testbuild?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on testbuild?
testbuild has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 5 hours ago.
Player counts
How busy is testbuild?
The last time testbuild was seen was 3 days 4 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does testbuild rank against other Rust servers?
Player hours over seven days put testbuild at #15,452, in the top 69% of ranked servers.
Map and rules
Which map does testbuild run?
testbuild runs a procedural map, which the game generates.
What are the rules and settings on testbuild?
No gather rate appears in the name testbuild. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does testbuild run?
The build on testbuild is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is testbuild online, and how reliable is it?
Last seen 3 days 4 hours ago, testbuild is offline right now. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 October 2026.
Where is testbuild located?
Nothing about a region comes from testbuild. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 77.50.255.146:28015.
Lists and filters
Which Rust Heatmap lists and filters include testbuild?
The Rust Heatmap lists that testbuild fits are: Rust build servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on testbuild mean?
The game's server browser reads the tags testbuild publishes: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join testbuild?
Press F1 in Rust to open the console, then enter client.connect 77.50.255.146:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.